[Dxspider-support] Understanding propagation of node controls
Keith, G6NHU
g6nhu at me.com
Fri Feb 14 12:19:34 GMT 2025
I believe that the command set/var $Spot::minselfspotqrg 0 only controls what is accepted on the local node and not what’s received via the network.
So if you were connected to Keith's node that had $Spot::minselfspotqrg at the default value of 1240000, it would only allow you to self spot yourself above 23cms but that doesn’t affect network spots. So if I were to self spot on [say 40m] via a different node, my spot would still be displayed on Keith’s node.
73 ‘NHU
On 14 Feb 2025 at 11:55 +0000, Ciemon Dunville via Dxspider-support <dxspider-support at tobit.co.uk>, wrote:
> I've been pondering the setup of a node here, and taking my time to understand what benefit I might bring rather than just adding to the mesh.
>
> The comment this morning by Keith about self-spotting not being wanted locally has me wondering what effect that has on connected nodes. Does Keith's node prevent the flow of self-spots to other connected nodes, or is it just his own nodeI?
>
> I'm curious because Parks On The Air now has a cluster of nodes that absolutely embraces self-spotting and I want a better understanding. Which then leads me onto thinking about support for QRP ops, who might need another cluster of nodes (perhaps) to enable them to self spot (very weakly)
>
> 73, Ciemon
>
> ---
> Ciemon Dunville - GØTRT
> Warminster, Wiltshire. UK
>
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