[Dxspider-support] Understanding propagation of node controls

Ciemon Dunville ciemon at gmail.com
Fri Feb 14 18:45:06 GMT 2025


Thanks Keith,

Makes sense.

On Fri, Feb 14, 2025, 07:19 Keith, G6NHU via Dxspider-support <
dxspider-support at tobit.co.uk> wrote:

> I believe that the command set/var $Spot::minselfspotqrg 0 only controls
> what is accepted on the local node and not what’s received via the network.
>
> So if you were connected to Keith's node that had $Spot::minselfspotqrg at
> the default value of 1240000, it would only allow you to self spot yourself
> above 23cms but that doesn’t affect network spots.  So if I were to self
> spot on [say 40m] via a different node, my spot would still be displayed on
> Keith’s node.
>
> 73 ‘NHU
>
> On 14 Feb 2025 at 11:55 +0000, Ciemon Dunville via Dxspider-support <
> dxspider-support at tobit.co.uk>, wrote:
>
> I've been pondering the setup of a node here, and taking my time to
> understand what benefit I might bring rather than just adding to the mesh.
>
> The comment this morning by Keith about self-spotting not being wanted
> locally has me wondering what effect that has on connected nodes. Does
> Keith's node prevent the flow of self-spots to other connected nodes, or is
> it just his own nodeI?
>
> I'm curious because Parks On The Air now has a cluster of nodes that
> absolutely embraces self-spotting and I want a better understanding. Which
> then leads me onto thinking about support for QRP ops, who might need
> another cluster of nodes (perhaps) to enable them to self spot (very weakly)
>
> 73, Ciemon
>
> ---
> Ciemon Dunville - GØTRT <https://www.qrz.com/db/G0TRT>
> Warminster, Wiltshire. UK
>
>
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